PIDP4



[]  In this article the author talks about how the use of modern technology can be either friend or foe when it comes to classroom decorum. Unlike distracting side conversations, eating in class, or monopolizing discussions (to name a few) educators are now faced with more and more students using laptops and smart phones. While one debate is in favor of this form of media which provides readily available instant access to social websites (Facebook, Twitter) the other side sees it as nothing but a disruption within the classroom. Good or bad, this technology is right here - in our faces so to speak, and as progressive instructors, we need to confront this area of grey to attract, engage, motivate and ultimately educate our students.An interesting point that this author raised was that about most people born after 1977 see multitasking as a "natural state of affairs" yet those born prior to that time see it as "technology enabled ADD." This is an intriguing observation as learning institutes transition from older (baby boomer) to younger (Gen Y) instructors (and learners for that matter). We must ask ourselves who are we teaching to, who are our peer instructors, and is all of this worth it when "recent research shows that multitasking decreases attention." Personally, if the statements and claims within this article are true - heck, even if they are not - we as instructors need to stay in tune with technology. We get to choose if and what forms of technology we want to use, as well as what we will allow in our classrooms. The key is to be clear and concise about what, where, when, how and why we are using such powerful devices.
 * 1) Multi-tsking in the Classroom - Friend or Foe?



Copyright and Creativity
Upon viewing a few utube productions regarding copyright laws...this thought provoking one "Do Copyright Laws Stifle Creativity?" was of particular interest because as educators, fostering creativity is a an ideal method for students to grasp and maintain new and sometimes difficult concepts. As well, we must as the question - who on earth is monitoring this utube stuff... with literally hundreds of thousands of new utube posts per day it seems like it would be nightmare to try to weave backwards to one single person who may have planted a seed but thousands of creative minds have nutured and shaped it into a completely new and creative entity. media type="youtube" key="JXwB9FlkNXA" height="390" width="480"

Access - The Canadian Copyright Licensing Agency
When your local librarian is unavailable this handy website [] and excellent reference for Canadian Copyright information. This site is very straight forward and easy to use. Because most educators rely on being able to use published materials **Access** makes it possible quickly and legally which is huge relieve and time saver for busy instructors. Through an interim tariff, obtaining permission to copy from multiple copyright holders is no longer a time consuming impractical venture. Check out their website for more details.

=﻿Copyright Definition=  ﻿ ﻿ Copyright is a set of [|exclusive rights] granted to the author or creator of an original work, including the right to copy, distribute and adapt the work. Copyright does not protect ideas, only their expression. In most jurisdictions copyright arises upon fixation and does not need to be registered. Copyright owners have the exclusive statutory right to exercise control over copying and other exploitation of the works for a specific period of time.

Creative Commons
Creative Commons was invented to create a more flexible copyright model, replacing "all rights reserved" with "some rights reserved". [|Wikipedia] is one of the notable web-based projects using one of its licenses.

Check this youtube link out - it explains fair use and copyrite.
[|copyrite and utube link]

Education and Technoloy - Definition>
Technology education is a study of [|technology], in which students learn about the processes and knowledge related to technology. As a study, it covers the human ability to shape and change the physical world to meet needs, by manipulating materials and [|tools] with

Digital Copyright

If the copied material is used for teaching at a nonprofit institution and is distributed freely and independently, it is likely fair use. The second factor makes a distinction between published work coming from an individual author or artist and work that is more general, such as an educational workbook, which would be fair use. The third factor notes that extracts or samples of work "not substantial in length" when compared to the whole may be fair use. The fourth factor recognizes that any copying disruptive to the normal market would be an infringement. However, a market disruption is not necessarily required for an infringement.

Check this web page

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Read more: [|Digital Information Copyright Law | eHow.com] []

Technology education: is a study of [|technology], in which students learn about the processes and knowledge related to technology. As a study, it covers the human ability to shape and change the physical world to meet needs, by manipulating materials and [|tools] with techniques .

Tech and Education During the classes that I teach l use technology in study. We have a simulator program on 16 laptops and we perform all types of service calls on four major refrigeration systems. We include electrical faults and mechanical faults. This gives the student the realism of refrigeration faults without putting them in harms way. This is the first step in their process of learning, we then take them from the simulators and we move them to the real units in the shop. Into control systems we also have building automation and we involve all the students to log into and to control the buildings heating and cooling system. We teach them to edit and configure new systems so they can learn how to create their own system and this leads into managing a facility they control. I encourage all students to learn the newest technology but to ensure they remember past technology as systems change they are usually built on the older equipment and this will encompass older technology.

Related Links

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Other Wikis to See

[] [] http://copyright2011pidp.wikispaces.com/

[] http://copyright-for-educators.wikispaces.com/ https://copyright-group-project-pidp-3103.wikispaces.com/PIDP+3103 http://copyright-matters.wikispaces.com/ http://pidp4.wikispaces.com/PIDP4 http://jamesdeanpd3103.wikispaces.com/

Lets go see them! Click on one to travel there!

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==This article deals with the lack of clarity in the current Canadian Copyright Law with respect to educators using publicly available text or images from the internet in day to day classroom instruction. The changes being described by the author are focused on "free stuff". This is material that is described as being placed on the internet with the intent that it be copied/used by members of the public. The issue brought up is that current copyright laws may be violated when educators use this material in their classroom even though the material was meant to be made public. ==

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== This video describes issues that are preventing people from building on work that has been done due to copyright. It uses some famous trademarks and details what we are free to use (old works – before 1924 in the public domain, and commercially available works). It identifies the possibility that vasts amount of information will not be accessible to the next generation. This video concludes with the importance of making changes to laws and to making use of the creative commons website. ==

== This article discusses the "continuum between imitation and ispiration". It refers to different attitudes, one being that of a platonist who would say "we invent nothing we only remember things and adapt them". This argument between starting from nothing to create works, and building on what exists is what drives the argument of copyright issues. The article also makes reference to everything being trademarked as one example, Donald Trump's "you're fired". The difficulty many face is that most individuals or even many organizations, don't have sufficient funds to enter a lawsuit with a significant number of trademark and copyright holders. ==